This session at NECC is called “From Mole Hills to Majestic Mountains: Implementing UDL.” I’m beginning work on a universal design project at Hopkins, so this session is particularly timely. The presenters are Lauri Susi from Spotlight on Learning and John Laskarzewski.
The presenters’ definition of UDL: Universal Design for Learning is an educational approach to curriculum and instruction using technology to enable students with divers learning needs to be successful. The origin of universal design is in designing physical access to buildings and other devices, but UDL as it is currently envisioned has implications for materials, instruction and assessment.
Principles of universal design: provide multiple and flexible methods of presentation, expression, and engagement. How does UDL differ from differentiated instruction? Good question. The presenters skipped that slide. Doh! How to get started with UDL? The presenters are showing some examples of how the same information can be displayed in multiple modes. The key is that the instructor doesn’t have to create the different presentation modes for each student separately, but creates the content in a way that can be used in multiple modes automatically by taking advantage of the capabilities of operating systems or specific software. (There are some obvious connections with standards-based Web design here.)
Getting started: Enter the K-Trek. That’s the presenters’ terminology for a curriculum design process that starts with “big ideas” and builds essential questions from there. They use a National Park Service metaphor with each K-Trek beginning at the “Visitor’s Center” and proceeding to various “Outlooks” where students gain perspective and begin interacting with the content. Each outlook has multiple ways of interacting with the content at various levels of difficulty.
Now the presenters are talking about some specific techniques. Here’s one I hadn’t considered: use the auto-summary feature of Microsoft Word to create simplified versions of original documents. (Look in the Tools menu.) Then the teacher can add instructions, color-coded cues or whatever else makes sense for the student. They’re emphasizing the usefulness of building eBooks that have the text in audio format via text-to-speech capabilities of various software tools. It would be interesting to see how well it works to use Apple’s VoiceOver technology with Audio Hijack to read the text out loud and simultaneously capture the audio.
I think the take-home message is, “Design once; view and interact in many ways.” There’s a significant staff development component to this, but the work that goes into teaching about UDL will pay dividends in other areas. There’s no Web site that describes the K-Trek method yet, but Googling for “Spotlight on Learning” should turn it up when it becomes available.